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Emelarn Stormcandle
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== Skills == *Languages **Common **Elven **Gnoll **Hobgoblin **Orc **Kobold **Bonus *General Proficiencies **Adventuring **'''Engineering:''' Skilled in planning, designing, and constructing castles, towers, roads, and such, any character with this skill can evaluate constructions the party is passing through to assess what shape they are in, when and by whom they were built, etc., with a proficiency throw of 11+. Each time this proficiency is taken, the character can supervise 25,000gp worth of permanent construction. **'''Knowledge (history):''' With a proficiency throw of 11+, the character can recall expert commentary or information relating to his area of knowledge. The character can usually make his living by acting as an expert on the subject. **'''Mapping:''' The character can understand and make maps. With a proficiency throw of 11+, the character can interpret or draft complicated layouts or map an area by memory. *Class Proficiencies **'''Magical Engineering''' The character has specialized knowledge of magical items. He gains a +1 to magical research throws. He can recognize most common magical items after careful investigation with a proficiency throw of 11+, with restrictions. **'''Attunement to nature:''' +1 bonus to surprise rolls when in the wilderness **'''Keen eyes:''' detect hidden and secret doors with a proficiency throw of 8+ on 1d20 when actively searching, or 14+ on casual inspection **'''Connection to nature:''' unaffected by the paralysis of ghouls
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