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Energy Recovery
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== Option 2. Larger Energy Pools == Another way to make character’s powers last longer in battle is to increase how much energy they have to spend in the first place. This can be done by simply doubling or tripling the energy pool. The larger the energy pool is, the less important energy expenditure is to character. Another way to enlarge the energy pool is to make it a function of a stat. 5 Energy per point of Agility for instance, might be a good sized energy pool. This way, energy is still important, but in the player’s control. A new power might also increase the amount of energy a character has available. This power could be called “Energy Reserve”. Every point put in this power (maximum of 5) increases the character’s energy pool by 5. This could be used in conjunction with the options discussed above. The drawback of this method is that some characters may abuse it, making them not have to care about using energy at all as they use their most powerful powers all the time.
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