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Flamepunk: Arcane Traits
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==Arcane Conditioning Traits== These traits are general purpose arcane traits, and are worth considering for most types of character as they give you simple and functional ways to utilise your Pyros. <br><br> ===Burner's Fortune=== ''Some people seem to be born lucky. While sceptics may scoff and claim that luck doesn't exist, many believe that good luck is a function of strong and expressive Pyros, and that luck can even be trained by taking repeated major risks. Of course, getting yourself into life-and-limb risking situations for the sake of extra luck is somewhat counterproductive, but there are many burners and soldiers out there who believe that repeated brushes with death have left them luckier than the average man.'' '''Untrained Level''' * Being Untrained in this trait confers no special advantages. '''Proficient Level''' * If you are Proficient in this trait, you can "adjust" dice. Any time immediately you make any dice roll, you can choose to spend 1 Pyros to shift the face value of one rolled dice up or down by 1 pip. The roll is treated as if you rolled that number originally. You can only adjust one dice per roll in this way, and this can only be done before any other effects are applied (such as aiming, defence, etc.). The new face value cannot be higher than 6 or lower than 1. '''Expert Level''' * If you are Expert in this trait, you can "adjust" dice even more flexibly. Any time immediately you make any dice roll, you can choose to spend 1 Pyros to change the face value of one rolled dice to a new face value of your choice. The roll is treated as if you rolled that number originally. You can only adjust one dice per roll in this way, and this can only be done before any other effects are applied (such as aiming, defence, etc.). The new face value cannot be higher than 6 or lower than 1. * As a special exception to the normal trait rules, the Expert level ability described above ''replaces'' the Proficient level effect. As soon as you reach Expert level, you lose the Proficient level abilities. '''Master Level''' * A Master in this trait can activate the Expert level ability multiple times on one roll, spending 1 Pyros per dice he changes (e.g. spending 4 Pyros to change the face value of 4 dice). <br><br> ===Burner's Instinct=== ''There are moments when you seem to be hyper-aware and perfectly focused on what you are doing. Information from your environment settles into your mind perfectly, and you react without hesitation, working more on instinct than on any conscious cognitive level. Burners call this "riding the flame" - the moments when your own inner fire drives and empowers you.'' '''Untrained Level''' * Being Untrained in this trait confers no special advantages. '''Proficient Level''' * If you are Proficient in this trait, you can reduce the action dice cost of any automatic action (or any automatic reflexive action) by X dice, at cost of X Pyros. This discount in action dice cost counts only for a single activation, and can reduce the action dice cost to 0-dice. '''Expert Level''' * If you are Expert in this trait, you can take a 0-dice cost automatic action, to add +X dice to your action dice pool, at cost of X Pyros. This can take your action dice pool over your Focus, but is a one-off boost, lasting only as long as the dice do. '''Master Level''' * If you are Master in this trait, you can take a 0-dice cost automatic action, to add +(2X) dice to your action dice pool, at cost of X Pyros. This can take your action dice pool over your Focus, but is a one-off boost, lasting only as long as the dice do. <br><br> ----
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