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Happily Never After
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= The People of the Land = The inhabitants of the Land resemble those of other worlds, yet carry fairy-tale qualities that set them apart. They live in villages, towns, and castles, and are often drawn into the web of stories that shapes the Land itself. == Humans == Humans are the most numerous people of the Land. Some have dwelt in the Land for ages beyond count, while others are the descendants of Wanderers from other worlds. They are as varied as the tales that describe them: noble kings, cruel stepmothers, valiant knights, or humble peasants. In the Land, destiny often clings to humans more tightly than to others, and many of the greatest heroes and villains are of human stock. * '''Appearance:''' Humans can have a variety of skin and hair colors, and vary in height from five feet or less to over six feet tall. * '''Strengths:''' Adaptability, resilience, the ability to cross between roles and rise above station. * '''Weaknesses:''' Vulnerable to trickery, often entangled in curses or enchantments. == Elves == Elves of the Land are beings of grace and longevity. They embody beauty, artistry, and connection to the magical essence of the Land. Cousins to the Fae, elves carry an air of otherness, and mortals sometimes view them with suspicion. * '''Appearance:''' Tall, fair, with pointed ears, luminous eyes, and delicate antennae. Their hair can be any number of odd colors. * '''Culture:''' Fond of song, craftsmanship, and subtle magics. * '''Disposition:''' Often aloof, but some integrate into mortal courts as advisors, sorcerers, or wanderers. == Fauna == Fauna are people who carry the traits of animals—humanlike in form, yet marked with ears, tails, eyes, or other features that reveal their beastly kinship. They are fully people, recognized as such, though many mortals view them as liminal beings poised between humanity and the wild. Fauna come in many species, often with personalities and physical traits related to the animals they resemble. * '''Appearance:''' Humanoid with distinct animal traits, usually including ears, tails, eyes, and sometimes paws. * '''Examples:''' Fox-eared tricksters, wolf-blooded hunters, catlike courtiers. * '''Role in Tales:''' Often cast as clever guides, loyal companions, or deceptive rogues.
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