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== Daemon Traits == '''No Attribute Bonuses or Penalities:''' Daemons come from a wide range of origins, thus have no specific bonus or penalty. '''Non-Viral:''' Having nto been Awakened due to the actions of a progenitor virus, Daemons do not exhibit the same viral traits as other wakers, and thus are not treated as Viral by Anti-Virus Scanners and Antiviral dreamers. '''Viral Weakness:''' Daemons have a weakness to viruses, which results in a +5 to DC checks to resist Codeeaters and Microviruses. '''Knowledge:''' An Daemon possesses all memories of being a dreamer, and thus gains a +2 Bonus to all Bluff, Diplomacy, and Survival checks when on his Home System. He also gets an Daemonatic +2 to ALL Knowledge checks which directly involve his Home System. Thus, he could, for instance, know that User Cultists regularly come through the System on a pilgrimage, and when they do. '''Purpose:''' Possessing memories of being a dreamer gives an Daemon training with his former position in the system. The Daemon may choose two Skills which are currently not Class skills, and designate them as Class Skills. They MUST be related to his former job, however. For instance, a Program that had been a crafter of items could take Craft (Basic Items), and Knowledge (Codecrafting), for example. A former Data-Storage program might take Knowledge (User Space) and Knowledge (Program Space).
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