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== Skills == *Languages **Common *General Skills **Alchemy (INT, Proficient): Is used to identify, isolate, and work with alchemical substances. Is useful when synthesizing poisons and creating magical potions **Healing (WIS, Skilled): On a successful roll, the character heals 1d3 hp *Class Abilities **Turn Undead **Cleave **Can create potions associated with clerical magic *Knacks **Lay on Hands: The character is able to heal damage equal to their Hit Dice x 2 each day by touching another creature. This damage may be divided up between targets **Spontaneous Casting: Pick one of the following spells at each level the character is capable of casting: ***1st. command, cure light wounds, light, protection from evil, sanctuary ***2nd. augury, bless, delay poison, find traps, holy chant ***The character can cast these spells without preparing them in advance, simply by expending a currently memorized spell in a slot of the same level
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