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=Advantages= *Agile Feint (May use Acrobatics or Movement rank to feint, rather than Deception) *Defensive Roll 3 (+3 to Toughness) *Jack of All Trades (May use any skill untrained) *Move-By Action *Luck 1 *''Evasion 2 (Take half damage from any area effects when using Dodge defense) *''Improved Initiative 5 (+20 to Initiative) *''Instant Up (May stand from prone as a free action) *''Takedown 2 *''Beginner's Luck (May spend a Hero Point to gain 5 skill ranks in any skill with less than 4 ranks)
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