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Kieran Galvaynes
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==Character Sheet== === Aspects === '''High concept:''' ''"Mechanical Merchant & Metal Mage"'' '''Trouble:''' ''"Reluctantly Retired Marine"'' '''Aspects:''' ''"Windborne Soul"'' ''"Engraved Mithral Plating"'' ''"Perpetually Poor"'' === Status === Fate Points: 2 Refresh: 2 Physical Stress: OOO OO<br> Mental Stress: OOO<br> Mild Consequence:<br> Moderate Consequence:<br> Severe Consequence: <br> ===Skills=== +4 Fight <br> +3 Physique, Empathy <br> +2 Athletics, Shoot, Craft<br> +1 Drive, Notice, Stealth, Will<br> === Stunts === '''Sailed the Seven Skies''' ''Kieran learned how to fly Skyships over his extensive travels as a Marine. He receives +2 to Drive when flying.''<br> '''Mage of Blades''' ''Ever since he was young, Kieran's metal magic was strongest when he was creating blades of various types. He receives a +2 to Shoot when to Creating Advantages with Metal Magic that focus on decreasing mobility.''<br> '''Combat Chassis''' ''Hardened frame, reinforced joints, armored plates.... Kieran may have been born a child of magic and the sky, but he turned himself into a veritable machine made for war.'' Kieran has one additional physical stress box.<br> '''Imposing Presence''' ''Silvery mithral, extensive engraves scrollwork, imperious gaze. In his time as a Marine, Kieran learned the art of intimidation. He can use Physique instead of Provoke for intimidation, provided the target can see him.''<br> === Magic === Kieran has an affinity with Metal Magic and is particularly skilled at the creation and manipulation of blades. Metal objects created through his magic are temporary and will fade in a short time. (a few rounds, a scene) If he is manipulating or drawing on an existing source of metal, the changes can be permanent. '''Magic Examples:'''<br> *Roll Shoot to create blade fields or barriers to hinder or trap opponents. (The Mage of Blades stunt applies) *Roll Shoot to create defensive blade walls. (The Mage of Blade stunt applies) *Roll Shoot to make magical attacks by launching blades at a target. *Roll Crafts to engrave metal or create metal artwork. *Roll Crafts to start recovering consequences for Tekanoids. (Crafts is used to heal/repair Tekanoids like Lore is for biologicals) *Roll Notice or Investigate to detect nearby sources of metal or a particular type of metal. *Roll Physique or Crafts to bypass a barrier or obstruction made of metal.
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