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Lancer: Dustgrave
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=The Setting= Far from Union's core space is a mining world, owned and operated by IPS-Northstar. Havelburg. Once a warm and vibrant world, with lush jungles and verdant fauna; in the last ten years, temperatures have dropped considerably, jungles have turned into rotting swamps and the plants are dying. Ten years ago, the IPS-N mining station Ganymede 362-5 exploded in orbit. And the resultant case of Kessler syndrome dropped massive amounts of debris onto the planet, creating massive plumes of dust that combined with volcanic ash resulting in massive dust storms that persist to this day. The locals called this the Disaster. The dustfalls have changed the planet to the point where eye protection and breathing apparatuses are as commonplace as umbrellas are on a world where rain regularly falls. While the Disaster spared most of the urban regions on the planet, the resultant dustfall has caused several cities that couldn't be properly sealed to be abandoned to the new elements. The locals call these abandoned, ruined places Dustgraves. You're a mercenary team of Lancers. Cosmopolitans, just passing through enroute to work elsewhere. You've finished up a corporate security gig in the orbitals, and now it's time to move on. Recruiters from another world have heard of your talents, and offered a contract over the omninet. You've booked passage on the Dynast's Embrace, which should be leaving within the next day. Time to bid this dusty planet adieu. Our story opens with our heroes walking through ankle deep sediment on the outskirts of Port Conroy, heading towards Dynast's Embrace for a meeting with Captain Lyran Stavros regarding their passage...
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