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MTH:Equipment Merits
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===Embedded Equipment (* to *****)=== EFFECT: Your character has a genetic or technological implant that replicates the function of a piece of equipment. The base cost for the merit is equal to the Availability rating of the piece of equipment. Brandishing the equipment, such that it can be used, takes an action, which is usually obvious. Adding a dot to the rating removes this limitation. If the equipment uses up a resource, such as ammunition, then it either has to be loaded after the equipment is brandished, or it can be stored internally with another purchase of this merit. The embeds created with this merit are standardized. They can be visually detected for what they are unless hidden under heavy clothing. By adding a dot to the level of this merit, the embed cannot be noticed, even if the character is naked, without some form of medical diagnostic or security scan. Add the Size rating of above (character's size-2), the cost of the merit is increased by 2 dots per every point of difference. If the piece of equipment cannot be 'put away' or hidden at all, subtract a point for the merits rating. For a similar merit with a more mystical feel, see Examic Object. For a scalible offensive weapon that exists as part of the character's body, see Power Strike. For scalible armor that exists as part of the character's body, see Armor. Players may use this merit to build a supped-up vehicle or pet. The system is identical, the player need only identify that this merit is applied to the vehicle or pet.
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