Editing
Marlamin Gallantra (Polesia)
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Character History== The land of Eshtorah has been inhabited for thousands of years. The fertile lands have ensured the prosperity and stability of the Eshtoran people. In this environment, an organization of great thinkers and alchemists formed, known as the Vahid. The Vahid grew from its humble beginnings as a small society of clever gentlemen to a wealthy sect of Wizards and alchemists over the course of several centuries. Members were often scouted from an early age, being chosen from among clever adolescents to participate in a series of in-depth interviews for a chance at gaining an apprenticeship from a seasoned mentor of the Vahid. Marlamin was one such child. From his life as a smith's son, Marlamin was transported to the great city to study under his master Otian Silverkin in the ways of becoming a wizard of the Vahid. Marlamin was exceptionally talented, and his prodigious intelligence garnered respect from not only his peers, but even his superiors. As time wore on, and the Eshtoran government, seeking to maintain credibility in the wake of gaining independence from the Lattaneran Empire, began to put intense political pressure on influential clans and organizations that operated within their borders. What began as sanctions and tariff rate increases, soon blossomed to political hostilities on both sides. The Vahid became the chief contender against the government, as the wealth of the magical trades stayed primarily within the pockets of the mages, unlike the merchants guilds, who tended to be more ready to line the pockets of the political establishment. After several political battles and anti-wizard propaganda campaigns took place, followed by a number of anti-establishment propaganda campaigns right back, the government of Eshtorah labeled the Vahid as an insurrectionist group, and dismantled the society. As a political exile, Marlamin and many of his fellows came to the last remaining bastion of Wizardkind, the shining city of Xyra. Xyra was willing to take in the wizardly refugees, but many did not stay long. After all, in a land of mages, it's difficult to find work as a mage unless said mage has a considerable talent. Marlamin, with his skill as a crafter, and his keen knowledge of runes, sigils, and wards, became a productive member of the Xyran Maker's guild, and was eventually named a Master of Wards. For ten years Marlamin has lived in Xyra. He makes a comfortable living, and enjoys the chance to perform his craft in peace. Soon though, rumors of a large scale war will reach his ears.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information