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Mass: the Effecting/You Were Born For This
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==Species== In Mass: The Effecting, your character's species does not restrict you to particular attribute or skill maximums or minimums, and nor does it compel you to pick specific species merits. We offer a set of ''suggested'' merits that a typical member of a given species is likely to have; equally, a particular species may tend towards high or low dots in given attributes, such as Krogan having a high Stamina. You are entirely free to ignore these suggestions if you see fit but you should, for the sake of the overall group, have a good reason to go against the grain. If you decide to create a low-Strength Krogan with no Iron Stamina dots, they will be seen as a rather weak example of their kind β perhaps they've also suffered such severe past injuries that some of their redundant organs have been badly damaged, rendering them less resilient than their fellows. Suggested species merits are:<br> ''Asari'': Embrace Eternity, Striking Looks<br> ''Batarian'': Iron Stamina, Unnerving Gaze<br> ''Drell'': Adaptation (Arid), Direction Sense, Eidetic Memory<br> ''Elcor'': Adaptation (High-G), Enormous<br> ''Hanar'': Multiple Limbs, Water Breather<br> ''Human'': Natural Immunity<br> ''Krogan'': Iron Stamina, Iron Stomach, Natural Immunity, Quick Healer, Radiation Resistance, Strong Lungs, Toxin Resistance<br> ''Quarian'': Technophile<br> ''Salarian'': Fast Reflexes, Water Breather<br> ''Turian'': Radiation Resistance<br> ''Volus'': Adaptation (High-G), Ammonia Breather<br> ''Vorcha'': Adaptation (any one), Natural Immunity, Quick Healer<br> Certain species suffer from disadvantages, such as the Quarian vulnerability to infection. These are best represented through custom flaws, as per the core nWoD system.
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