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==Overview== Necromunda in Space is a ''tactical role-playing'' game. A tactical role-playing game is an effort to blend the best parts of miniature war games with the best parts of traditional role-playing games. Like in a role-playing game, the action pits a player or players against a game master who's job it is to create challenges, encounters, and missions for the player to go up against. However, unlike a role-playing game, the player's character isn't just one guy: his character is the entire crew of the ship. NiS incorporates a Necromunda-type campaign system where individual crewmen advance in skill and power, and generate income that can be used toward recruiting new crewmen, decking out your ship, or purchasing new and rare equipment. Like a war game, the bulk of the action and story telling takes place on the table-top though encounters that are played out like traditional games of Necromunda. This moves the emphasis away from what the players say to what they do once the team is deployed. But unlike a war game, every man in your crew has a name (and chances are, as the campaign progresses, they will develop a personality of their own as well). Also, the focus isn't so much on winning or losing, but on the stories that naturally arise from the games. All this being said, however, one of the great benefits of the NiS system is how flexible it will be. If the group enjoys more role playing, they can emphasize the role-playing aspects of the game. If the group likes a little competition, our goal is to make encounters balanced enough so that, once the GM has chosen his force, he doesn't have to pull any punches.
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