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Ogre:CharacterCodex:Skills:Medical
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==Medicine== {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Ability |Intelligence |- !Action |See below |- !Armor Penalty |None |- !Untrained |No |- !Concentration |No |} '''Proficiency:''' Poison, Disease '''Description:''' To treat an ailment, poison or disease, means to tend a single character that is going to take more damage from the ailment (or suffer some other effect). '''Check:''' You must beat the ailment Cure DC to treat it. Note: you must have a healing kit in order to use the medicine skill. '''Total Failure:''' The next attack from the poison or the disease will have a bonus equal to your total failure. '''Action:''' Treating poison is a standard action. Treating a disease takes 10 minutes of work. '''Try Again:''' Yes, but each time you try to treat an ailment that resist your first attempt, your next try suffer a cumulative -4 penalty.
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