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Pirates of the Baltic Sea:Ani Skell
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===STATS=== '''Expertise: Presence, Deception''' <Br/> '''Skills: Investigation, Sleight of Hand, Deception, Sense Motive, Presence, Perception, Persuasion, Tracking, Stealth''' <Br/> '''Languages: Finnish, Swedish, English''' <Br/> '''Preferred Mark (Corporate):''' You gain advantage on Intelligence (Tracking) to follow your chosen target and Intelligence (Investigation) checks to tell information about your marks activities. Additionally if you successfully hit a creature which is one of your marks you may accurately follow that creature within a 1 mile radius. Ani’s personal focus is environmental violations. '''Vice:''' Mal de debarquement syndrome is a neurological disorder that develops following travel at sea. Typical symptoms include the persistent sensation of motion such as rocking, swaying, and/or bobbing, difficulty maintaining balance, anxiety, fatigue, unsteadiness, and difficulty concentrating. Upon landfall, symptoms can last a short while, up to several hours. In a few particularly severe instances, the effects have lasted a couple days. '''Nose for Trouble:''' At 1st level you may use your bonus action to determine a creature’s weaknesses and blind spots and broadcast this information to your allies. Choose a creature that you can see within 60ft. of you. The next time an ally makes an attack against that creature, they have advantage on the attack roll. '''Watchful Eye:''' You have honed your sense over countless investigations. Starting at 1st level you cannot gain disadvantage on investigating, perception or tracking checks that rely on sight unless blinded. '''Tools:''' Lock Picks, Forgery Kit, Disguise Kit (5k €)
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