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===Bastion=== *"Welcome to Bastion, then. Lawbreakers and devotees of Chaos are not allowed. Your mercenaries can find a place to sleep in the grange," he points through the gates, to a large stone structure located just to the left, barely visible, "but we strongly suggest they stay out of trouble, or both they and you will be escorted out. You and your companion can likely find a place in the inn, called Leoval's Folly. It's down the street and past the grange a few hundred yards." **Bastion is a city of stone, with narrow roads and buildings piled atop one another like enormous children's blocks. Even in the twilight the looming mountains can be felt all around. Torches line the main thoroughfares, and the streets are busy, even in the evening's chill. The Folly proves to be a tall, narrow stone building, the door braced by lanterns tinted green. Inside it is hot and crowded; townsfolk jostle with merchants and sellswords for a table. Over the course of the evening the adventurers hear many things of interest. **A nearby settlement, Norrogal, was attacked by ogres the previous day. While the town militia managed to fight off the sortie with minimal loss of life -- mostly livestock were taken -- the Baroness is offering a bounty of 25 alcedes per ogre head to anyone willing to go after the brutes. *"My name is Elhro Arcaphia, and I am the Baroness's seneschal, tasked with the day to day running of the Barony *The Temple of C'thronun is carved into the very mountain itself, through a winding tunnel that looks as though it has not been worked by the Hands of Man. The Earthspeaker is a gaunt man of middling height, his skin the grey of the stone from which the temple is held. "The Weight of the Mountains has seen fit to bring your friend back to life," he says, "although the warrior is week, and will need time to recover. You may go and see him, though, if you would like."
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