Editing
RPG Lexica:MNO
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==O== ;OGL, Open Gaming License: A general purpose gaming license which was originally written by [[Wizards of the Coast]], which allows reuse of parts of games published under it in a similar manner as open source software. OGL is somewhat controversial in its use of "product identity," especially when the publisher makes little or no effort to mark out what content is open and what content is closed. ;OGL Heartbreaker: A game which, although it has an original world, uses an open-licensed gaming system or variation thereof instead of a system that is unique to that game world. Typically called a "Heartbreaker" because either the system used proves to be a poor means for conveying the intended feel of the setting, or it has no hope of finding a niche in the market because the generic system chosen already has a market leading game in the same genre. ;One Roll Engine: A unique [[dice]] system designed by Greg Stolze and used in the game ''[[Godlike]]''. Rather than trying to match a particular target number, the player rolls a number of dice based on their [[character]]'s competence and are deemed to have succeeded if two or more of those dice roll the same value. The unique property of this system is that a single roll delivers ''two'' results: the number of dice that matched, and the value they matched on. :Note: the author claims this system is copyrighted, but U.S. law explicitly states that the rules and methods of playing a game are not copyrightable (http://www.copyright.gov/fls/fl108.html). ;One True: A sarcastic term used to imply that a particular system, rule, or principle is being advocated above all others, as in "the One True System" or "the One True Way". A great example of this can be found on ENWorld with the user named Diaglo who regularly asserts that OD&D is the "One true game, and all others are pale imitations." ;Open-ended roll: Any [[dice]] rolling system which includes the rule that any dice which rolls its maximum result should be rolled again, with the new roll added to the previous one to determine the final result. For example, if a 5 is rolled on an open-ended d6, the result is 5; but if a 6 is rolled, the dice is rolled again, and if a 4 is rolled on the second roll the overall result is 10 (the 4 just rolled plus the 6 rolled previously). :Open-ended rolling has the unusual effect that certain die results are impossible to attain -- in the above example, a result of 6 on a single die can't happen. :See also: '''Exploding Dice''' ;Ouija board gaming: Any form of gaming in which the players have a strong expectation and desire for what they want out of the game, but refuse to take direct action to obtain it in the belief that it should "arise naturally" from other play. A classic example is players who want engaging and heroic stories but actually play highly gamist systems, many of which actually penalize heroic play, in the hope that a engaging or heroic plot points will arise by chance as a result of the operation of the standard gamist rules (for example, a PC attempting a valuable task they have little chance of succeeding on and getting a lucky roll - the problem being that most of the time, the PC will not get a lucky roll and the valuable task will fail, hurting the developing plot). The term was coined by Ron Edwards as an analogy to the boards supposedly used by mediums to contact spirits, where all participants in a session want the glass to move (so that there's a point to the session) but none want to move it (because doing so would confound the idea that the glass is being moved by supernatural forces). <center>[[RPG_Lexica:JKL|Previous]] | [[RPG_Lexica:PQR|Next]]<br> [[RPG_Lexica:Main_Page|Back to main Lexicon page]]</center> [[Category:Terminology]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information