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=== Trait Values === Maybe the traits would work something like this: '''0:''' Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can't commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet). '''1:''' Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to. '''2:''' The "average" score. Typical of most human societies that don't place any particular emphasis on the trait in question. '''3:''' A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3. '''4:''' A dominating cultural influence. Most of the culture's activities revolve around the trait in question. The stereotypical "corporate overlords" of near-future sci-fi are a good example of Opportunism 4. '''5:''' A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. ''Warhammer 40 000'' orks are a good example of Belligerence 5.
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