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Scum: Hurting People
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=Finding the victim, and avoidance strategies= Once you've justified killing someone, you need to go find them. That's generally the easy bit, as the Estate isn't that big, and Scum can generally find each other fairly quickly (phone mum, ask the lads where someone is, that sort of thing). However, it is possible to avoid detection through an attribute check: * You can take a '''Sneaky Bastard''' check to make yourself hard to track. If you pass this check, then the next movement you make is to a secret location - pass the GM a written note or tell him in secret where you are going. Other scum may turn up by chance where the sneaker is, but they can't directly follow him. Its worth noting that the GM always handles all secret movement ''before'' open movement, to give would be murderers at least a little chance of turning up the sneak. If the would-be murderer catches up with his victim, then that victim still have options. He can be dismissive, he can be seductive, he can be matey, he you can share some alcohol/weed. However, a victim can only try ONE of these strategies. Also, if one of these avoidance strategies is attempted, then that ''Scum'' is prevented from making making any attacks against anybody for the next half hour! Scum are simple creatures, unable to hold two motivations in their heads at once! * To be dismissive, take a '''Not Bovvered''' check. If you succeed, the would-be murderer fails to get your attention, and they can't attack you for the next half hour. Psychologically, a Scum wants you to be intimidated and frightened just before they stab you. What's the point otherwise? The best thing for a Scum passing this check is then he can just carry on doing whatever he was planning to do - he can literally ignore the would-be murderer. * To be seductive, make a '''Well Shaggable''' check. If you succeed, you convince the would-be murderer to "get jiggy" with you instead. This takes the whole of the next half hour, during which you and the would-be murderer can't do anything else. You can only be seductive with Scum of the opposite gender! Though a Scum might not be heterosexual, in the bigoted world of the ''Estate'' no-one would ever dare admit such a thing. * To be matey, make a '''Good Mate''' check. If you succeed, you convince the would-be murderer that you're ''"alright, really"'' and they won't stab you - at least for the next half hour. You can only be matey with Scum of the same gender. By the unwritten rules of Scum its considered bad form not to judge the opposite gender by anything more than physical appearances! Note that unlike being seductive, being matey doesn't end in sex, so both of you are still free to do what you like with that half hour. * To share some drugs, you need to make a '''Drugs''' check, and to share some alcohol you need to pass a '''Shrapnel''' check. Note that you can only share alcohol if you're in a location that sells alcohol. If you pass this test, then you have some drugs/alcohol to share, and you and the would-be murderer pass the next half hour doing so. No Scum would ever avoid pausing for a drink or a joint, regardless of whatever plans they might have! Also, if you succeed in the above avoidance strategy, then at the end of the half hour you must ''both'' then take a '''Pisshead''' (for alcohol) or '''Stoner''' (for drugs) check to see if you suffer any negative side effects. See [[Scum: Other Stuff]] for more on these effects. <br><br><br>
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