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=The Outlander= Outlanders are explorers, fortune hunters, rangers, road wardens, pathfinders, or wanderers. They begin with the Survival skill, and choose one Ability from the list. Many worlds in the galaxy are civilized and have been fully explored, but just as many are ruled by Nature. This is where the Outlander shines, blazing trails and discovering hidden places. They are more at home surrounded by foliage and wild creatures than buildings of duracrete and neon advertisements. * '''Bush Pilot:''' You can use Daring when piloting a ship as opposed to Acuity. Also, once per day, you can reroll any roll having to do with piloting a ship, using the ship's weapons, or using the ship's communications systems. * '''Dodge:''' Once per day, ignore the damage from a single attack. * '''Expertise:''' Pick another Skill. * '''Gearhead:''' You have a sizable workshop in a permanent location with a Specialist on retainer. Outside of the workshop, Also, you can make temporary repairs in a fraction of the time it takes a normal person using scavenged parts. * '''Jack of All Trades:''' You dabble in just about everything. Get +1 to any Attribute rolls in where you are not using a Skill. * '''Scout:''' When you take the lead in a dangerous location or wilderness area to scout ahead, you always spot your targets before they spot you. * '''Stalker:''' Add +3 damage to ranged attacks when the target doesn't see you. Also, when you attempt to track something or someone, you can do so quickly while on the move. * '''Survivalist:''' Once per day, you can ignore the damage or effects of an environmental hazard. Also, you always find enough food and water for yourself while surviving in the wilderness.
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