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=Pol Joni= *[[Storm_Riders_clan_creation]] ==God-talkers== A God Talker (initiate) can use the Consecrate spell to set up the equivalent of a Shrine. Orlanth and Prax worship isn't much for fixed temples. Wherever the winds are, you can worship. Usually, a travelling clan has a God tent where the clan God and Spirit talkers can set up shrines to whatever deity needs to be honored. One of the things which has pissed off Solars and Lunars for thousands of years is that all barbarians need to get their magic back is a hilltop and a cow to sacrifice. ==Metal & Weapons== In reality, the choice to use metal is not such a big deal with Praxians, as they can get things like metal spear tips and bronze knives from Lunar, Esrolian or Kralori traders. The Praxians stay on the plains by *choice*, and because their ancestral magics let them dwell easily on the plains. A typical Praxian brave will probably carry a sling, a bone or bronze knife, several javelins, a spear that has either a flint or metal tip, and so on. Further, many, many Earth gods died on the plains of Prax during the Lesser and Greater darkness, and in the hills there are Bronze deposits for those who know where to look. While the Nomads don't bother with metallurgy, the Oasis people do, for trade. You get your metal from these deposits or from the Pass, and you have your Gustbran people who have small forges in wagons that can make and repair small amounts of metal items. However, for a new sword or a jack of mail, that entails a trip to Pavis or to a town in the Pass like Runegate. Despite what they claim, Praxians make use of various Oasis people communities to get their metal goods, for which they exchange exotic animal goods, truestone, slaves and other Prax commodities to get. Only the really poor bastards who get driven into the wastes have to go the entire stone age route, and even then they have rituals and spirits which can make their bone and stone as effective as metal. You guys have it somewhat different. While you will not usually be carrying an enchanted bone knife, nor do you have the ancestor spirit fetishes that will let stone age weapons be as good as metal swords, you have Issaries traders who have trade contacts in Pavis, down in the Holy Country and in the Pass. One final thing - a popular method of getting a hold of metal for Pol Joni is liberating it from the corpses of dead Lunars. However, Pol Joni are usually harassed by Lunar patrols, and anyone with more metal than a knife or a metal speartip (ie, more than hunting weapons) will be assumed to be a bandit or a rebel and dealt with accordingly. ==Calling horses== This is making me think of the Pol Joni mounts, which are probably some of the finest horses found outside of the Grazelands. I assume that every Pol Joni has a riding mount, and that to survive on the Plains of Prax that they need to be fast, tough and able to go without water for a very long time. Most likely, Pol Joni horses are similar to the Namid Desert Horse The breed is very new, as the Pol Joni have only been in existence for about 200 years, and likely the result of a combination of breeding, theft, and heroquesting on the part of Derek Pol Joni and other Pol Joni heroquesters. All Pol Joni ride, and are raised with their mounts since birth. While there are horse care specialists in the tribe and your clan, you all know how to feed, groom and care for your mounts (all First Aid checks are done as if you were working with a human.) Further, as a result of your adulthood initiation rites, Heal spells count for full value when used on Pol Joni mounts for men and for Pol Joni cattle for women (Redaldans get to heal Horses at full value, Storm Bulls can heal cattle for full value, as well.) Your mounts all have names and accompanied you through your boyhood initiations. They can be easily summoned with a whistle, and are as intelligent as Grazelander mounts (which your breeders insist are inferior Yelm-slave animals!) Well trained Pol Joni mounts can easily fight alongside of a footman if properly trained, and there is Derek Pol Joni hero cult magic which can Awaken Pol Joni steeds - these are usually companions to the clan and tribal chieftains, and they lead and protect the breeding herds. Most Rune Lords who lead the tribe in battle opt for Awakening their mounts instead of the more customary Awakened Alynx. ==Cats== Speaking of Alynxes, the cats used by the Pol Joni resemble the The Iberian Lynx. These descendants of the son of Yinkin known as Desert Prowler was uncovered a century ago during a set of dangerous HeroQuests which proved that the Praxian spirit of the same name was one of Yinkin's many sons. These cats are not necessarily burly as some of the Dragon Pass breeds or as nimble, but they have untiring stamina and can easily keep up with a horse at a trot. Desert Prowlers are the usual companions of foot hunters or fighters who only ride to get from place to place. They also help to help to herd the cattle and guard camps. No lazing about in front of the stead fire for these kittens, unlike some of their kin in the Pass!
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