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Strangers in a Strange Land OSE:Ulf
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== Skills == *Languages ** Common ** Faery *General Skills **1: Riding: All PCs can ride a horse under normal conditions, but the riding skill allows the character to cast spells, attack or perform tricks on horseback. Must be selected again for exotic animals. **1: Deception: Sense Motive Expert 5+ (no description) **1: Magical Engineering Proficient, 15+ (Int +1). Identify magical items, enchantments, etc. Important for crafting magical items. **1: Survival: Tracking Expert, 5+. Follow tracks left by individuals. Modifiers will apply based on terrain, age of tracks, size of group being followed, etc. **1: Survival: Navigation Expert 5+ (Int +1). Make and read maps, navigate by stars, landmarks, cardinal directions, etc. **Note: Ulf doesn't have formal training or experience in survival or tracking. It's just that the stars and the stones, etc., speak to him. *Knacks **Toughness **Metamagic *Weapon Proficiencies **Staffs
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