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==Essential Components=== ===Engine:=== '''Archaeotech Jovian Class X 'Lightbringer' Drive'''<br> ''(Potent, Space: 22, Power: +120)''<br> *Battlecruiser-sized engine with the output of a battleship engine. ===Warp Drive: === '''Archaeotech Miloslav H(eavy)-616b'''<br> ''(Compact, Space: 8, Power: 10)<br> *Haste of the Damned: Reduce warp travel times by half, but roll for Warp Travel Encounters every three days rather than every five days. ===Geller Field:=== '''Gellar Fields'''<br> ''(Power: 1)<br> ===Void Shields:=== '''Triple Void Shield Array'''<br> ''(Compact, Power: 9, Space: 1)<br> ===Bridge:=== '''Antiquity-Pattern Ship Master's Bridge'''<br> ''(Power: 6, Space: 4;)<br> *Master Plotting Table: All Piloting and Navigation tests by crew on the Bridge gain +5<br> *Improved Fire Direction:All Ballistic Skill Tests to fire shipboard weapons gain +10.<br> *Eyes Everywhere:Add +10 to all Command Tests or social Skill Tests any character makes while on the bridge.<br> *Hololithic Display Tank:Increase the ship’s Manoeuvrability by +5.<br> ===Life Sustainer:=== '''Clemency-Pattern Life Sustainer'''<br> ''(Compact, Power: 5, Space: 1)<br> *Lifeline: Increase Morale permanently by +1. Decreases losses of Population and Morale by Depressurization by 4, to a minimum of 0. ===Crew Quarters:=== '''Voidsmen Quarters'''<br> ''(Compact, Power: 2, Space: 1)<br> *The crew lives here in surprising comfort despite the cramped conditions one would expect from such miniaturization. ===Augur Array:=== '''Archaeotech Logis-Targeting Deep-Void Auger'''<br> ''(Power: 12, Space: 0)''<br> *Eyes of the Omnissiah: The exceptional sensitivity of the array grants +10 to the ship’s Detection. *Image of the Void: Increase the ship’s Detection by +5. *Targeting Matrix:All Ballistic Skill Tests to fire the ship’s weapons gain +5. *External:This Component does not require hull space. Although it is external, it can only be destroyed or damaged by a Critical Hit. ===Weapons=== '''Dorsal:''' Staravar Laser Battery<br> ''Power: 4, Space: 1, Strength 4, Damage 1d10+3, Crit 4, Range 12''<br> '''Port:''' Staravar Las-Broadside <br> ''Power: 8, Space: 2, Strength 6, Damage 1d10+3, Crit 4, Range 12''<br> '''Port:''' Staravar Las-Broadside <br> ''Power: 8, Space: 2, Strength 6, Damage 1d10+3, Crit 4, Range 12''<br> '''Port:''' Staravar Las-Broadside <br> ''Power: 8, Space: 2, Strength 6, Damage 1d10+3, Crit 4, Range 12''<br> '''Starboard:''' Staravar Las-Broadside <br> ''Power: 8, Space: 2, Strength 6, Damage 1d10+3, Crit 4, Range 12''<br> '''Starboard:''' Staravar Las-Broadside <br> ''Power: 8, Space: 2, Strength 6, Damage 1d10+3, Crit 4, Range 12''<br> '''Starboard:''' Staravar Las-Broadside <br> ''Power: 8, Space: 2, Strength 6, Damage 1d10+3, Crit 4, Range 12''<br> (Weapons: All Compact)<br> <br> '''Supplementary Components:'''<br> Munitorium (+1 Macrobattery damage, +25 Military AP, Volatile)<br> ''Power: 3, Space 4''<br> Armoured Prow (+1d10 Ramming damage, +4 Front armor) ''Space: 4''<br> '''Ship Upgrades:'''<br> Targeting Matrix: +5 to tests for firing Macrobatteries and Lances<br>
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