Editing
The Judges of Tehom
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=The Few of Tehom= '''''Full Article: [https://docs.google.com/document/d/1fv1eIKbbHg5a0k_1RzrIYQyJfp59qdrJSzyIwIhUyV8/edit?usp=sharing Judges of Tehom: The Superhuman Few]''''' The powers of the Few are incredibly diverse, both in their capabilities (super strength, flying, casting spells, etc.) and their origin (some of the Few are born with their traits, some train, some are altered, etc.). Some do not even have inherent powers, but rather wield items of power that are somehow connected them. The unifying characteristic of being of the Few is that fate twists around them in improbable and implausible ways. Coincidence seems to constantly conspire in the lives of the Few. They survive the impossible, meet one another by random accident, etc. These coincidences are not always beneficial, and they are not necessarily harmful. Happenstance conspires to ensure the Few have glory or βkleos,β actions & experiences that inspire awe in others. The Tehomin are aware of these metaphysical oddities, and have tried to study the nature of the Few as best they can. This phenomenon of non-random events has been the core concern for the philosophies and religions of Tehom since the Abandonment. While consensus is extremely limited, people are aware of this mysterious force they refer to as '''the Tide's Eye''' influencing humanity. Many view it as a benevolent force, while many others worry that it does not have humanity's well-being as its primary interest. The Tehomin have a developed a typology to describe different types among the few. '''Legacies''' are part of a hereditary bloodline of power. '''The Endowed''' are born a member of the Few, despite having no ancestry of superpowers. There are other ways to have superpowers, including being transformed by some mystical or superscientific process ("'''the Formed'''"), wielding an item of power ("'''Keepers'''"), or even in rare circumstances diligent training ("'''the Works'''"). Interestingly, the children of any member of the Few are often born as legacies, regardless of whether their parent's powers were innate or not. Any member of the Few who begins a new line of legacies is called a '''Founder'''. Though there are several roles the Few can play in society, they are most closely associated with being '''Archons''', the leaders of Tehomin society. Archons may be attached to business ventures, government agencies, or even organized religions (the lines between these categories are less distinct on Tehom than in our society). The majority of the population use the terms "Archon" and "the Few" interchangeably, as there is an assumption that the Few are in leadership positions. The Few who are not Archons could have other roles to play, such as becoming mercenaries, criminals, madmen, or technical experts.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information