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==Level 3== ;Air :'''Windhands Gemstone''' (E:382) :This perfectly clear crystal enhances the bearer's reflexes, allowing them to apply their unmodified Dodge or Parry DV against ranged attacks. This does not refresh the user's DV; it merely allows the user to ignore penalties to their DV against ranged attacks. ;Earth :'''Branch of the White Jade Tree''' (OC:90) :This polished shard of petrified wood harden's the bearer's skin. All post-soak damage is halved, rounding fractions up. While benefiting from this stone, the bearer moves at half rate. ;Fire :'''Cypher's Gift''' :This jagged red shard allows its bearer to foment discord in those around her. The stone affects two people, who are immediately compelled to argue with each other whenever an opportunity arises. Targets can ignore this compulsion by spending a point of Willpower or making a successful Temperance roll, for each potential argument. The effect ends if the target has spent 3 Willpower, or if 12 hours have elapsed. The stone can be used once per day. :'''Perfected Artifice Gem''' :The bearer of this drop of molten bronze gains unnatural insight into artifice, gaining +4 to Craft (Fire) rolls and +2 to Craft (Earth) rolls. ;Water :'''Herneia's Grace''' (modified from OC:97) :This sphere of inky water gives its bearer a special affinity with water elementals. Rituals and spells to summon such entities take half the usual time. Each mote of essence spent to reduce a spirit's Willpower + Essence dicepool count as two motes. ;Wood :'''Hunter's Stone''' (modified from OC:100) :If set into a powerbow, this amber lens adds +3 dice to the weapon's Accuracy and Damage. ;Celestial :'''Death-Speech Stone''' (E: 384) :This cobalt-blue stone allows its bearer to initiate a conversation with any corpse, as long as some amount of flesh remains on the bones. The stone is currently held by ''Ur'', bound to a manse in his ancestral home of Rakandra.
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