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Trinity:Faith Ability
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===Obligatory=== * '''Divine Classes.''' Any class that has a Divine force alignment uses Faith as its key ability, rather than Wisdom or Charisma. * '''Divine Effects.''' A character with a Faith modifier adds his Faith modifier to a Divine effect's caster level to determine its effectiveness; this includes duration (if the duration is reduced to 0 increments or fewer, the spell has no effect, as though the creature had made its saving throw). (''For instance, a character with a 14 Faith (+2 modifier) is affected by a'' cure light wounds ''cast by a 2nd-level cleric. The spell is treated as having been cast by a 4th-level cleric, healing 1d8+4 points of damage. If the character had instead had a 6 Faith (-3 modifier), the spell would have healed 1d8-1 points of damage instead.)
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