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===Alluring Beastman Transformation=== *'''Prerequisites:''' Essence 2, Appearance 3 *Like its better-known cousin the Deadly Beastman Transformation, this Knack represents a blending of a Lunar's human and animal true forms. Unlike the other, it is intended not for battle, but for seduction and socializing, and so in this form, the Steward remains human in stature, becoming sleek, beautiful, and charming. **'''Bonus Attributes.''' While in the Alluring Beastman Transformation, the Lunar adds one dot to her Charisma, Manipulation, and Appearance. This increase can bring a character’s social Attributes above five and only affect the character when she is in this form. Any improved Attributes are considered natural when calculating the Lunar’s dice maximums. **'''Wyld Mutations.''' As the character's animal and human natures blend, she takes on animalistic features reminiscent of her spirit shape, represented by (Essence +4) points of mutations. Ignore any negative effects of such mutations that would make the ABT form monstrous or disturbing. If the nature of the mutation is itself monstrous or disturbing, it is probably not appropriate for the Knack. In light of the relative dearth of mutations that aid in social situations, the special bonus points granted by this Knack may be used to purchase Ability and Attribute specialties relating to social combat which only function while the Lunar is in the ABT form. *In addition to allowing the use of Gift effects, Alluring Beastman Transformation makes the Steward more mentally resilient. When subject to mental influence, the Steward may pay 3m per point of Willpower that would otherwise be required to resist it. In the case of unnatural mental influence, this still causes her to gain a point of Limit.
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