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===Unthreatening Pilgrim Guise=== *'''Cost:''' 3m; '''Mins:''' Martial Arts 2, Essence 1; '''Type:''' Reflexive (see text) *'''Keywords:''' Combo-Basic, Compulsion, Illusion, Social, War *'''Duration:''' Until your first action *'''Prerequisite Charms:''' Experienced Traveler's Footwork *Pathwalkers know how to make themselves seem unthreatening. Any time the Disciple would roll Join Battle, Join Debate, or Join War, she may reflexively activate this Charm. If her opponents do not succeed on a (Perception + Investigation) roll against a Difficulty of the lower of Pathwalker's Martial Arts or Essence, they do not view her as hostile and will not take any action against her. On her first action, the Pathwalker may make an unexpected attack on any opponent who failed the (Perception + Investigation) roll; this is an explicit exception to the rule that mass combat units can only make unexpected attacks from physical concealment. However, the opportunity created by this Charm lasts only until the first time the Disciple's tick comes up; if she does not take advantage of it then, the opportunity disappears.
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