Editing
WS:Orders
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The Brotherhood of Cunradus== '''Also known as''': Cunradan, Cunradans '''Symbol''': A needle and a bowl Originally an offshoot of the Children of Geofon. Cunradus of Steyerberg founded a new monastery in 3014, nestled in the hills near Neußen. An outbreak of plague in Neußen in 3076 brought a priest of Eir to the town, and he decided to settle in the Cunradan Monastery. This lead to a change in focus for the Cunradans, and the brotherhood now follows Eir, Geofon and Eastre combined. Cunradans have since taken to travelling extensively. All Cunradan Monks spend several years on pilgrimage, with no set goal, other than to take their healing skills wherever they may be needed. There are now a handful of Cunradan Monasteries, which provide medical services to the nearby populace, mostly the commoner/peasant end of society. Wealthy households are more likely to avail themselves of the services of a Sister of Eir. Cunradan brothers take an oath of poverty and spend six years as a novitiate, training in healing magic and medicine. After their initial training, they start a regular cycle of pilgrimage and re-training, spending five years on the road, followed by two years in a monastery, during which they exchange knowledge with other monks while helping to maintain the monasteries and providing medical services to the local populace. Cunradans officially take no money for the healing and other religious offices they provide (weddings, name-givings, etc), but there is a general understanding that a donation relative to the wealth and prosperity of the patient should be forthcoming in recognition of their services. Given their structure, the majority of Cunradans at any one time are wandering Friars, with less than a quarter of the entire brotherhood actually resident in monasteries.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information