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===Buffs and debuffs=== Buffing and debuffing is limited to master level mages or higher. Buffs and debuffs automatically hit. They give special qualities to allies, or modify one of the following: Defence dice pool, Attack dice pool, Damage dice pool, Armour. At the GMs discretion certain effects might effect attributes instead. Master-level buffs and debuffs can add or deduct 1 point at most, and last X rounds, where X is successes. Archmage-level buffs and debuffs add or deduct X points, and last X hours. A character can only benefit from one buff at any one time. If he receives a new buff, then he can choose which to keep. A transformation counts as a buff for this purpose. A character can suffer from multiple debuffs, all of which stack. A legendary character can spend an action to “shake off” debuffs. Roll Circle of Mastery at TN 6, reducing a debuff by 1 point per success rolled.
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