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== CRITTERS == '''NEXU'''</br> [[File:SWD5.Neux.jpg | 400px | right]] Nexu are agile predators with four red eyes and sharp quills along their back. They have excellent thermographic vision and enhanced scent. At 4.5 meters long on average they bones are slightly thin when compared to their dense muscle mass allowing them excellent running speed and leaping distances. They possess sharp teeth and claws as well as a long bony tail that is can use as a distraction or follow up attack against its prey. Nexu originated on the Outer Rim world of Cholganna, a dark, cool great forest planet.</br> '''Attributes''': Agility d10, Smarts d6 (A), Spirits d8, Strength d10, Vigor d10</br> '''Pace''' 10, '''Parry''' 6, '''Toughness''' 10</br> '''Skills''': Athletics d10, Fighting d8, Intimadate d8, Notice d8, Stealth d8</br> '''Edges''': Frenzy (Imp)</br> '''Special Abilities''' :'''Bite/Claws''': Str+d6, AP 2. :'''Leapers''': Nexu can standing leap up to 2" verital and 4" horizonal. With an Athletic check add +1" verital and +2 horizonal with a success and each raise. If they move at least 4" before the jump add +2 to the Athletics check. :'''Low Light Vision''': Nexu ignore penalties for Dim and Dark Illumination. :'''Pounce''': If a nexu makes Wild Attack, it adds +4 to its damage instead of +2. :'''Size 3''': Nexu can grow up to 12' and weigh more than thousand pounds. :'''Tail Whip''': The nexu can use its tail to make a Trick action with Agility against a victim its in melee with as a free action on its turn. '''RANCOR''' </br> Though there are larger and more vicious creatures in the galaxy, the rancor holds a special place in the nightmares of countless sentient creatures. Violent, angry and single-minded, rancors are capable of almost unbelievable carnage. Rancors, and similar beasts, are native to a multitude of untamed worlds. Sometimes caught and shipped out as exotic 'pets', only the wealthiest of the wealthy can afford to acquire, house and feed a rancor.</br> '''Attributes''': Agility d6, Smarts d4, Spirits d8, Strength d12+2, Vigor d12</br> '''Pace''' 6, '''Parry''' 6, '''Toughness''' 15 (2)</br> '''Skills''': Athletics d6, Fighting d8, Intimidate d8, Notice d8, Stealth d4</br> '''Special Abilities''' :'''Armor +2''': thick hide :'''Bite''': Str+d6. :'''Claws''': Str+d6, Reach +1. If the Rancor hits with its claw attack it gets to make a free grapple check (SWAE pg. 101) with a +2 to the attempt. :'''Fear''': Racors cause fear in those that see them. If they spend a action and roar they causes another fear check at -2 to those within 60ft of it. :'''Fearless''': Racors fear nothing and ignore fear and intimidate effects. :'''Hardy''': Racor don't suffer an extra would for being re-shaken. Only damage that causes a raise wounds them. :'''Resilient''': a non-Wild Card Rancor can take 2 extra Wounds (one from Size). :'''Size 5''': Rancor standards around 18ft tall and weigh over 4 tons. :'''Swallow Whole''': with a successful bite attack the Racor tries to swallow its victim. The victim must make a successful Evasiion check or be swallowed whole.
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