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==The Five Towns== There are five major towns which comprise Prolia. Each town is trade center for the region around it, with a small assortment of services. Most of the population of Prolia live in small villages and hamlets of between 100 and 400 people that are within 30 miles of one of the towns. Areas further than 30 miles from any of the five towns are unpopulated wilderness. ===Prauld (pop 1700, rural 60k)=== Prauld was a lumber and fishing town before it fell to goblinoid raids recently. The survivors of the attacks have retreated south and have set up a refugee camp a days travel inland from its nearest neighbor, Beryl. The townsfolk of Prauld have not been welcomed Beryl. The town leader, Jarl Jorgen, was felled in battle defending the town, and is currently dying in a sick bed in the camp. Jorgen's son, Giordi, is the de-facto leader of the Prauld refugees. He's a bit of a hothead, but the Prauld citizens, so far have managed to support themselves without conflict with Beryl by hunting to the far north. ===Beryl (pop 2500, rural 80k)=== Beryl is led by Jarl Hastel. Beryl factions have those who think they should use the Prauld refugees to defend the city from the hobgoblins, those who think they should leave the Prauld refugees to themselves, and those who think they should join with Prauld to attack the hobgoblins. Jarl Hastel is in the last faction, but does not have support from key powers in the city. In particular his brother Hagel, is a long time pirate raider, who thinks the misfortune of Beryl's enemies is to the betterment of Beryl. Beryl is primarily a fishing village, with some income from coastal raiding, and herding of goats and pigs. ===Derros (Pop 3200, rural 30k)=== Derros is a mining town. The ground is too poor for any appreciable farming or herding, the coast near Derros is to rough for a proper port for fishing. Iron mined here is smelted into bars, plates and ingots at the foundry and then shipped by wagon to shinar. The primary focus of the town is the production refining and transport of ore, and is seen by many as an extension of the town of Shinar. Derros is led by two Jarls. Jarl Marrum claims responsibility for the northern half of the town and the iron mines. Jarl Ioda claims the southern half of the town, the foundry and for the transportation of iron. ===Shinar (pop 8600, rural 80k)=== Shinar is the largest town of Prolia, with a population nearing ten thousand. Shinar is primarily a fishing town, with some light agriculture and light manufacturing. Most weapons, armor and tools made in Prolia are from Shinar. They have good relations with all the other towns of Prolia. Shinar's Jarl Yutsen, is a keen businessman with a reputation for coming out ahead in all his dealings. ===Belrane (pop 4400, rural 90k)=== Belrane is the southernmost town of Prolia. Primarily farmers and herders. The town of Belrane is the least defensible town of Prolia, with many farmsteads spread out a fair distance away from the city walls. Belrane does send out regular patrols to scout the countryside for incursions from the south. Jarl Wellus, is paranoid about invasion from the Rhode, even though there are many miles of wilderness between Belrane and the nearest Rhode outpost.
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