Editing
Genius The Transgression/Chapter Four:Special Rules and Systems
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Conclusion and Recovery: === At the end of the entire fight, it's time to determine casualties. This isn't precise and requires some eyeballing. An entirely routed side (the other side received an Exceptional Success) loses three dots of Number. A side that suffered more successes than it allowed over the course of the fight loses one from its Number. A side that gained an Exceptional Success or that got more successes than it suffered suffers minimal casualties that do not reduce the group's Number. Reduced Number isn't permanent―the collaborative doesn't have to purchase more Beholden Merit dots, for example. But casualties will have to be replaced by recruiting more beholden or building more automata, which can take time.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information