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===Awesome vs. Accurate=== In the struggle between rules and cool things, cool things almost always wins. I don't know every detailed rule in existance, and I certainly don't keep up to date with errata and changes - and I don't expect my players to be walking dictionaries of the game materials (it'd be nice if you know something, however). So if you want your character to do something that just awesome beyond words, go for it - we'll sort out the rules implications as we go along. I'll try to keep consitant - and you all can help me out on that by keeping track of awesome shit you've done and keeping the results in mind when you try your next stunt. Trying out cool things (whether they work or not) will be good for you - exciting stuff makes me happy, and Happy DM = Fabulous Prizes. Bogging down play with looooong or unecessary rules-bickering will be bad for you. See above "Character Death". That said, if you have an honest question about rules, or whether or not you should even attempt some silly maneuver, that's what the Out-Of-Character thread in the forum is for. Please use it as much as you like for the purpose.
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