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=== Guidelines === * ''Movers and shakers.'' PCs should be big damn heroes, even if it's in a quiet way. While it's fun to play a noble/drifter in the standard setting, these characters need to stand out to be on one of these ships. * ''Best of the best.'' A rank 4 in a skill is considered brilliant. Have one. Or two at 3. In a skill useful to the game would be even better. * ''Contacts.'' These will be vital, especially high-ranking ones. The Dawn League is still a small organization, and being in on the ground floor means friends in the right places. * ''PC choices influence ship choices.'' If you're a fighter jock, there'll be at least one fighter. If you're a merchant, there'll be a trade envoy and cargo space. We'll use something like Rank to determine influence. Ship shares will represent 1 MCr per share; the actual ship will represent 10% of its book value in MCr. Characters should be from within the Dawn League, though Drifter is open to one or two adopted outworlders, corpsicles, or aliens.
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