Editing
Character:Wind of Lament
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=History= The son of a camp follower and a mercenary, the mortal who would become Wind of Lament had seen more battles over petty Hundred Kingdoms land by the time he was 12 than most veterans see in their lifetime. It was during one of these that, in sudden confusion as enemy light horse overran the camp, he was retrieved for a greater destiny. <br><br> As one of Mar's agents, Wind of Lament is well versed in warfare and combat, although he shows a particular affinity for battles over cities and towns - both sieges and their lifting. Sometimes this calls for a subtle hand - a gate guard bribed, a single well tainted - and sometimes more overt, guiding the Dragon Blooded Host to their wars. Regardless, he performs each with a certain flare and professionalism that has garnered him enough respect within the Crimson Panoply to overlook his somewhat tepid support for either faction.<br> <br> ''Fluff''<br> Wind of Lament read the orders once more to be sure, let out a soft sigh, and folded the script before tucking it carefully away in a pocket. Well then... <br> The streets of Heaven are quiet, for while there are teeming masses of gods, even they must someday sleep. The temptation to visit the Loom and look into its madness strikes, but the urge passes - there is work to be done. Footsteps, running but at a poor, stumbling cadence. The scribe then. <br> Resplendent Seeker, Chosen of Secrets rounds the corner, the young Sidereal skidding to a halt. Undoubtedly he wanted to discuss his history of the Realms campaigns in the Threshold more - he was particularly caught up in Wind of Lament's involvement in a miserable little battle called Seven Gates. A Dynast died a hero. A mercenary captain turned to drink. And a little boy who would grow up to be more died on the end of a spear. All was right in Creation. <br> "Not now." <br> "But..." <br> "Not. now." The agent of Mars turns toward home, for a quiver, a bow, and a sword. <br> "What's so importan..." the question is interrupted by a glimpse at a piece of folded paper. <br> <br> "But...that means Mars has..."<br> <br> "Yes, she's lifted the seal."<br><br> "Amazing! The political ramifications of that are..."<br><br> "None of my concern." <br>
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information