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===Countering Magic=== Magic is most directly countered through the Sphere ''Words of Ending'', though creative players may find other ways to counter magic (for example using pyromancy to melt away ice armour) at the GM’s discretion. When countering magics of lesser magi (for example an Adept of Ending countering an Initiate of Pyromancy) only one success is needed to completely counter the effect. Against equal magi, countering uses the rules below. Against more powerful magi (for example, a Master of Ending countering an Archmage of Sarcomancy), countering automatically fails. Countering magic comes in different forms: '''Unweaving''' is undoing the persistent magics of others – for example, buffs and debuffs. Against equal power magi, each success counteracts one success of the spellcaster’s effect. This could have partial results – for example, if an Arch-Druid of the Wild has transformed himself with 5 successes, he would have a buff of +5 to 5 attributes. If an Archmage of Ending then attempts an unweaving and scores 3 successes, the buff would be reduced to +2 to 2 attributes, with the GM likely describing the druid half-transformed back into human form, but still with some features of his transformed state. Unweaving is applied cumulatively. '''Interrupting''' is negating magic as it is cast. Interrupting can only be done in the time space between the target spell’s preparation and casting, so is normally performed as a quick-cast. Also, because of this, quick-cast spells themselves cannot be countered. Interrupting a mage of equal power deducts 1 success from the subsequent casting per success that the counterspell gets. Against slow-casting, a mage can interrupt many times cumulatively. Normally interruption will not be enough to stop a spell triggering, though it can certainly take the edge off it. '''Unbinding''' and '''Banishing''' are depriving another mage of his magical allies. Allies which are summoned into existence can be banished, whereas allies which have been magically befriended or dominated can be unbound. Against a mage of equal power banishing/unbinding removes one ally per success. Against lesser magi, banishing/unbinding removes all the magical allies of one target mage. '''Disenchanting''' is carried out against magical items. The level of the wondrous artifact is used as an equivalent sphere level in this circumstance (e.g. Minor = Initiate, Moderate = Adept, etc.). Against weaker artefacts (e.g. Adept versus Minor) remove all magical qualities from the item for a full hour per success. Against equal artefacts (e.g. Master versus Major) remove all magical qualities from the item for a round per success. Greater artifacts (e.g. Initiate versus Major) cannot be disenchanted by the spellcaster. [[Category:Legends]]
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