Editing
DnD5 DragonStar
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Common Light Starships and Shuttles ==== '''''Mustang''-Shuttle Lander'''[https://www.pinterest.com/pin/27514247712864143/]: This is a light shuttle used in-system as a light transport for goods or passengers between worlds or from a ship in orbit and the planet below. Cost: 400,000 (Restricted); Size: Gargantuan (4); Crew: 2; Passengers: 30; Cargo: 2 tons; Maneuver: +0 (-2); Speed: 60ft (600 MPH, Space 6); Energy: 5; AC: 12 + Dex/Int (max +2); Life Support: 10 days; HD: 16; HP: 160; Hardness: 9; Threshold: 40; Save: +1; Abilities: Strength 40, Dexterity 18; Grab +19. Notes: A.I. (Intelligence 14, Wisdom 18; Notice +6, Pilot +6; attack +4), Atmospheric, Basic Sensor Suite.</br> Some possible extras include a Fixed twin-linked Lascannons Turret (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit). +150,000 credits Another variant instead ads a forward Fixed 2 Tractor Beam (restrained +19, Range 500/5,000ft, or Space 10/50, powered) +75,000 credits</br> '''''Raptor'' Light Attack Fighter'''[https://www.artstation.com/artwork/jaguar-9e1bcdb3-f854-4c55-884d-aa0706e4b3ad]: his is a fast and affordable attack starfighter used by both the Empire and many mercenary companies. It’s too small to carry a StarCaster of its own and must rely on larger carries to be transported between the stars. Cost: 945,000 (Military); Size: Gargantuan (4); Crew: 1; Cargo: 400lbs; Maneuver: +4 (+1); Speed: 110ft (1,100 MPH, Space 11); Energy: 5; AC: 12 + Dex/Int; Life Support: 2 days; HD: 18; HP: 180; Hardness: 15; Save: +5; Threshold: 45; Abilities: Strength 40, Dexterity 26; Grab +19. Notes: Advanced Sensor Suite, ACMC, A.I. (Prof +3, Intelligence 20, Wisdom 16; Notice +6, Pilot +11; attack +8), Atmospheric, Electromagnetic Shielding II.</br> Weapons: one forward Fixed Quad linked Lascannons (Damage 6d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> '''Imperial ''Katana'' Gun-Ship'''[https://www.pinterest.com/pin/9992430411725046/]: A staple of the Empires heavy interceptor fighter/bombers. These ships are not as fast as many others of their class to maximum their ruggedness. Cost: 1,025,000 (Military); Size: Gargantuan (4); Crew: 2; Cargo: 600lbs; Maneuver: +1 (+1); Speed: 80ft (800 MPH, Space 8); Energy: 5; AC: 14 + Dex/Int (max +2); Life Support: 2 days; HD: 20; HP: 200; Hardness: 25; Save: +5; Threshold: 52; Abilities: Strength 44, Dexterity 20; Grab +21. Notes: Advanced Sensor Suite, ACMC, A.I. (Prof +3, Intelligence 20, Wisdom 18; Notice +7, Pilot +8; attack +8), Atmospheric, Electromagnetic Shielding II, Hardened Frame I.</br> Weapons: one forward Fixed Quad linked Lascannons (Damage 6d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> One forward Fixed Photon Torpedo Launcher (Damage 4d10 x8 plasma, Range 10/50, AP, AOE space 2, locking. Can carry 6 torpedoes internally).</br> '''Solaris-Works ''Andrill''-class Light Courier'''[https://www.pinterest.com/pin/10555380364941203/]: Easy to maintain, the Andrill are a common light courier and transport that are cheap enough to be found in the hands of many independent merchants and families. Cost: 1,324,000 (Restricted); Size: Colossal (6); Crew: 2; Passengers: 8; Cargo: 18 tons; Maneuver: -2 (-3); Speed: 50ft (500 MPH, Space 5); Energy: 20; AC: 12; Life Support: 30 days; HD: 24; HP: 240; Hardness: 12; Threshold: 60; Save: +2; Abilities: Strength 50, Dexterity 18; Grab +26. Notes: A.I. (Intelligence 16, Wisdom 16; Notice +5, Pilot +6; attack +5), Atmospheric, Basic Sensor Suite, StarCaster Engines (5 energy).</br> Weapons: one Fixed turret Duel linked Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> One forward Fixed 2 Tractor Beam (Restrained +26, Range 500/5,000ft, or Space 10/50, powered)</br> '''Idaran-Yards ''Voidrunner'''''[https://www.pinterest.com/pin/3518505935740719/]: The Voidrunner, a fast luxury style craft from Idaran shipyards. Few ships can match the speed and maneuverability, making it the perfect ship for daredevils, elite combat pilots looking to rely on skill rather than heavy arms and armor, and rich criminals. Cost: 2,240,000 (Restricted); Size: Colossal (6); Crew: 2; Passengers: 4 luxury; Cargo: 6 tons; Maneuver: +2 (-2); Speed: 100ft (1,000 MPH, Space 10); Energy: 20; AC: 12 + Dex/Int; Life Support: 30 days; HD: 24; HP: 240; Hardness: 12; Threshold: 57; Save: +2; Abilities: Strength 44, Dexterity 26; Grab +23. Notes: A.I. (Intelligence 18, Wisdom 16; Notice +5, Pilot +10; attack +6), Atmospheric, Basic Sensor Suite, StarCaster Engines (5 energy).</br> Weapons: one Fixed turret duel linked Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> '''Kaldarr-Systems-''Express'' Fast Courier'''[https://www.pinterest.com/pin/113927065562512503/]: These light but fast freighters are a very common sight throughout the Empire. Most specialize in delivering mail or expensive, specialized cargos. Cost: 1,820,000 (Restricted); Size: Colossal (6); Crew: 2; Passengers: 2; Cargo: 12 tons; Maneuver: +1 (-1); Speed: 750ft (750 MPH, Space 7); Energy: 30; AC: 12 + Dex/Int; Life Support: 60 days; HD: 24; HP: 240; Hardness: 12; Threshold: 80; Save: +2; Abilities: Strength 50, Dexterity 24; Grab +26. Notes: A.I. (Intelligence 18, Wisdom 18; Notice +6, Pilot +9; attack +6), Atmospheric, Basic Sensor Suite, StarCaster Engines (5 energy).</br> Weapons: one Fixed turret Duel linked Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit)</br> '''Lakota-Yards ''Explorer'''''[https://www.pinterest.com/pin/70016969193373972/]: These are rough scout-class starships, popular with explorers and never-do-well adventure types. Cost: 2,125,000 (Restricted); Size: Colossal (6); Crew: 3; Passengers: 8; Cargo: 12 tons; Maneuver: +2 (+1); Speed: 60ft (600 MPH, Space 6); Energy: 40; AC: 14 + Dex/Int (max +2); Life Support: 60 days; HD: 27; HP: 270; Save: +4; Hardness: 18; Threshold: 80; Abilities: Strength 50, Dexterity 22; Grab +26. Notes: ACMC, A.I. Automation (Intelligence 20, Wisdom 18; Notice +6, Pilot +8; attack +7), Atmospheric, Basic Sensor Suite, Electromagnetic Shielding I, Force Field 20/200, StarCaster Engines (5 energy). Also includes at least two workstation areas for various scientific or machine shop like features.</br> Weapons: two Fixed turrets Duel linked Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> One forward Fixed 2 Tractor Beam (Restrained +26, Range 500/5,000ft, or Space 10/50, powered)</br> '''''Steadfast'' Stock Freighter'''[https://www.pinterest.com/pin/49891508360167355/]: A popular stock freighter, this model are not as modifiable as the Andromeda but hauls larger loads with standard configuration. Cost: 2,320,000 (Restricted); Size: Behemoth (8); Crew: 4; Passengers: 20; Cargo: 200 tons; Maneuver: -4 (-4); Speed: 40ft (400 MPH, Space 4); Energy: 50; AC: 13; Life Support: 30 days; HD: 30; HP: 300; Hardness: 15; Threshold: 90; Save: +4; Abilities: Strength 70, Dexterity 18; Grab: +36. Notes: ACMC, A.I. Automation (Intelligence 18, Wisdom 18; Notice +6, Pilot +6; attack +6), Atmospheric, Basic Sensor Suite, Force Field 10/100, StarCaster Engines (10 energy).</br> Weapons: two Fixed turrets Duel linked Duel linked Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> One forward Fixed 2 Tractor Beam (Restrained +36, Range 500/5,000ft, or Space 10/50, powered)</br> '''''Andromeda''-Class Stock Freighter'''[https://www.pinterest.com/pin/301389400068483818/]: this medium freighter is popular with not only many free-traders but also pirates due to the ship’s easy customization and refit options. Cost: 2,650,000 (Restricted); Size: Behemoth (8); Crew: 4; Passengers: 30; Cargo: 100 tons; Maneuver: -3 (-4); Speed: 45ft (450 MPH, Space 4); Energy: 50; AC: 13 + Dex/Int (max +2); Life Support: 30 days; HD: 30; HP: 300; Hardness: 15; Threshold: 90; Save: +4; Abilities: Strength 70, Dexterity 20; Grab +38. Notes: ACMC, A.I. Automation (Intelligence 18, Wisdom 18; Notice +6, Pilot +7; attack +6), Atmospheric, Basic Sensor Suite, Force Field 10/100, StarCaster Engines (10 energy).</br> Weapons: two Fixed turrets Duel linked Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> One forward Fixed 2 Tractor Beam (Restrained +38, Range 500/5,000ft, or Space 10/50, powered)</br> '''''Ogre''-class Troop Transport'''[https://www.pinterest.com/pin/57561701478214215/]: These Radianese-Arms Corporation build troop transports are popular both with the Storm-Legion Army transport and with mercenary companies. Cost: 3,215,000 (Restricted); Size: Behemoth (8); Crew: 12; Passengers: 80 (troops); Cargo: 25 tons; Maneuver: -4 (-2); Speed: 60ft (600 MPH, Space 6); Energy: 60; AC: 14; Life Support: 90 days; HD: 36; HP: 360; Hardness: 21; Threshold: 95; Save: +8; Abilities: Strength 80, Dexterity 18; Grab +43. Notes: ACMC, A.I. (Prof +3, Intelligence 22, Wisdom 18; Notice +7, Pilot +7; attack +9), Atmospheric, Basic Sensor Suite, Electromagnetic Shielding II, Force Field 20/200, StarCaster Engines (10 energy).</br> Weapons: four Fixed and two turrets Duel linked Heavy Lascannons (Damage 6d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit).</br> '''''Gorgon'' Fast Patrol Frigate'''[https://www.pinterest.com/pin/111112315797565689/]: This Tyran Shipyard fast patrol frigate is a staple of many imperial systems in the Outer Rim of the Colonies. The empire has thousands of these ships in serves with the Strom-Legion’s Imperial Navy. It has good armor, speed and weapons for a vehicle of its size and used mostly as an anti-pirate and anti-rebel platform. Cost: 4,700,000 (Military); Size: Behemoth (8); Crew: 20; Passengers: 20 (armored troopers); Cargo: 50 tons; Maneuver: -2 (-1); Speed: 90ft (900 MPH, Space 9); Energy: 80; AC: 16 + Dex/Int (max +2); Life Support: 60 days; HD: 42; HP: 420; Hardness: 28; Threshold: 120; Save: +8; Abilities: Strength 60, Dexterity 22; Grab +33. Notes: Advanced Sensor Suite, ACMC, A.I. (Prof +4, Intelligence 24, Wisdom 18; Notice +8, Pilot +10; attack +11), Atmospheric, Electromagnetic Shielding II, Force Field 30/300, StarCaster Engines (20 energy).</br> Weapons: one forward Fixed 2 Mass Driver Cannon (damage 4d10 x5 piercing, Range 20/40, AP, magnetic/DC15, loading. Standard load is 50 rounds in weapon storage lockers.)</br> One forward Fixed 2 Heavy Ion Cannon (damage 5d10, Range 25/50, Direct fire AOE 4, Ion/DC 20, powered)</br> Two Fixed turrets Duel linked Medium Lascannons (Damage 5d10 x2 fire, Range 15/50, AP, powered, lasers +1 to hit)</br> One forward Fixed 2 Tractor Beam (Damage –Restrain +33, Range 500/5,000ft, or 10/50, powered)</br>
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information