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==PROFICIENCY FEATS== ARMOR PROFICIENCY<br> '''Prerequisite:''' Depends on the armor you wish to gain proficiency with:<br> ''Chainmail:'' Str 13, Con 13, Armor Proficiency (leather) or Armor Proficiency (hide).<br> ''Hide:'' Str 13, Con 13, Armor Proficiency (leather).<br> ''Full plate:'' Str 15, Con 15, Armor Proficiency (scale mail)<br> ''Scale mail:'' Str 13, Con 13, Armor Proficiency (chainmail)<br> '''Benefit:''' Choose a type of armor you meet the prerequisites for. You are proficient with that type of armor. <br> '''Special:''' You can gain Armor Proficiency multiple times. Each time you take the feat, it applies to a new type of armor.<br> <br> WEAPON PROFICIENCY<br> Choose one type of weapon. You understand how to use that type of weapon in combat.<br> '''Benefit:''' You are proficient with that type of weapon.<br> '''Special:''' You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.<br><br> SHIELD PROFICIENCY<br> '''Prerequisite:''' Depends on the shield you wish to gain proficiency with:<br> ''Light:'' Str 13.<br> ''Heavy:'' Str 15, Shield Proficiency (light).<br> '''Benefit:''' Choose a type of shield you meet the prerequisites for. You are proficient with that type of shield. <br> '''Special:''' You can gain Shield Proficiency multiple times. Each time you take the feat, it applies to a new type of shield.<br> <br> ARMOR FOCUS<br> '''Benefit:''' Armor does not inflict a check penalty on you.<br> (Source: Armor Focus (NBOF))<br> <br> AWARENESS<br> '''Benefit:''' You may use your Wisdom bonus instead of your Dexterity bonus to determine your initiative bonus.<br> (Source: Awareness (NBOF))<br> <br> IMPROVED BLIND-FIGHT<br> '''Benefit:''' On a melee attack, you may ignore the chance to miss a target because of concealment.<br> (Source: Improved Blind-Fight (NBOF))<br> <br> ENERGY RESISTANCE (COLD)<br> '''Benefit:''' You gains resistance 5 to cold energy. At level 11, your resistance increases to 10. At level 21, your resistance increases to 15.<br> (Source: Energy Resistance (NBOF))<br> <br> ENERGY RESISTANCE (FIRE)<br> '''Benefit:''' You gains resistance 5 to fire energy. At level 11, your resistance increases to 10. At level 21, your resistance increases to 15.<br> (Source: Energy Resistance (NBOF))<br> <br> TALENTED HEALER<br> '''Benefit:''' You can provide first aid as a swift action. You get a +2 bonus on all Heal checks.<br> (Source: Talented Healer (NBOF))<br> <br> AVOIDANCE<br> '''Benefit:''' Attacks of opportunity suffer a -2 penalty on attack rolls against you.<br> (Source: Avoidance (NBOF))<br> <br> LINGUISTIC SAVANT<br> You are talented at learning languages.<br> '''Benefit:''' You may speak three new languages that are available for you to learn. If you are not illiterate, you can also read and write in these languages.<br> '''Special:''' You can gain Linguistic Savant multiple times. Each time you take the feat, it applies to three new languages.<br> (Source: Linguistic Savant (NBOF))<br> <br> SHIELD FOCUS<br> '''Benefit:''' Shields do not inflict a check penalty on you.<br> (Source: Shield Focus (NBOF))<br> <br> RAPID RELOAD<br> '''Benefit:''' If you could normally reload your crossbow as a swift action, the time required for you to reload a crossbow is reduced to a free action.<br> <br> WEAPON SPECIALIZATION<br> Choose one group of weapons.<br> '''Benefit:''' You gain a +1 bonus on all damage rolls you make using the selected weapons. At level 11, this bonus increases to +2. At level 21, this bonus increases to +3.<br> '''Special:''' You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new group of weapons.<br> <br>
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