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== Economy == Historically gold was worth about 20 times that of silver and silver was about 12 times that of copper. All prices are in silver pennies, shillings, and £. 1 pound (£) === 20 (s)hillings 1 (s)hilling (weighs about as much as four U.S. quarters stuck together) === 12 (p)ence 1 (p)enny (weighs slightly less than a modern U.S. dime) === 4 (f)arthings This means a gold coin that weighs as much as a shilling is worth a pound and a copper/bronze coin that size is worth only a silver penny. === Lifestyle and Upkeep === A person can subsist off very little and many people do just that by earning about 3 pennies per month for a total of 3 shillings in a year. This hand to mouth existence is additionally supported by festivals and feast days where the sponsor of that event foots the bill and hands out alms to the poor. A simple lifestyle can be obtained with 6p per month. The cost/mo for lifestyle is how much it costs to hire one of the example people. {| ! Lifestyle ! Cost/mo ! Max lv ! Examples |- | Meager | 3p | 0 | Unskilled laborer, conscripts; Ruffians, Goblins |- | Simple | 6p | 1 | Skilled labor, light infantry, archers; Watch, Travelers, Woodfolk |- | Decent | 1s | 2 | Specialists, heavy infantry, crossbowmen, cavalry; Dwarves, Elves, Ogres, Visitors |- | Good | 2s | 3 | Knights, guild leaders; Trolls |- | Rich | 5s | 4 | Aristocrats, rich merchants; Giants |- | Wealthy | 10s | 9 | Barons, bishops |- | Extravagant | 1£+ | 14 | High lords |} A meager lifestyle isn’t pleasant but so long as you are largely sedentary it brings no other penalties. Beneath this level starvation is a real concern. Most adventurers will live a Simple lifestyle at first and eventually seek to spend more freely. If you live at the level of your Status or above you gain XP equal to half the difference in the cost of your lifestyle. Your Status is either social such as shown in the examples, or by character level as shown in the max level column. === Provisioning === {| ! Creature ! Cost/wk ! Enc (pounds) |- | Human (or smaller) | 2f | 14/wk |- | Horse (or other large) | 6f | 42/wk |- | Larger than horse | 11f | 98/wk |} The cost of provisioning a horse assumes available grasses to supplement fodder. Without this add an additional stone of weight and 2f per week. Beings that must eat only meat are x2 the cost. Feeding an Ogre would cost 16f per week (8 for being large and not able to eat grass, x2 for being an obligate carnivore). Feeding a Giant or Dragon would cost 26f per week. A mule or pack horse can carry 300 pounds in packs as a safe load at full pace (3 Moves per day). It can bear up to 500 pounds at 1 Move per day. More weight than that requires sharing the load with men, beasts or carts. Carts can only go at 2 Moves per day. === Mounts === {| ! Mounts ! Safe load (lb) ! Cost ! Upkeep/mo |- | Draft | 300 | 4s | 1s |- | Pack | 300 | 5s | 1s |- | Riding | 200 | 1£ | 2s |- | Hunting | 200 | 5£ | 3s |- | War | 300 | 10£ | 4s |- | Mule | 300 | 5s | 6p |- | Donkey | 200 | 3s | 6p |}
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