Editing
Running Sheet Vek
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==='''''“Bajas” 6 Pips'''''=== *6 Personal Shadow **1 Personal Shadow **2 Communication Barrier.Barrier against Logrus, sorcery, and trump searches. **1 Control of Contents, **2 Control of time. 55 to 1 to 3 ''“Bajas”'' Vek's personal shadow is as much a hiding place as anything. *A Black Zone world at the fading edge of the Chaos Sway. Technologically not too advanced beyond trains and steamships with some electronics up to the radio stage. Early air travel. Call it a mixture of 1890 to 1930. A gun age and a jazz age. Sailing ships and steam ships. *It is largely archipelagos with a pair of continental land masses. The people are mostly peaceful and involved in a wide ranger of sea-based trades and commerce. This gives Vek something to do, such as fishing, longshoreman work, and socializing with working people unlikely to have much against him. *Physically a mixture of benign humanoid races from the Chaos end of shadow. *In Bajas is a wharf side dive called the Tavern, for lack of a better name. Chasa and Vek own it. It serves the dock works and a mixture of blue collar clientèle. Music, stage magic, simple fare and plentiful drinks. In this place he owns a deceptively large building built into the front of a cave. Inside are his meager possessions, mostly books and maps. Nothing he would miss if he never returned. *Vek's comment on his realm to Alvah: '''''Some day I'll show my wharf side fisherman's tavern, under a light purple sky, with its gray storm clouds raining hard every few days to clean off the muck and fish guts. A green sun casting a bright yellow light. Sailors in different styles of craft working the shallows and the deeps, bringing in crab and lobster and huckleburrs to his cleaning docks. The deep water craft bringing in tuna and shark and sport fish to the packing docks where they clean, smoke, can and fry on the deep water wharf. Nightly the home folks come to the craft circle to trade their wares for the wares of the sea. And the people from the far off city come to buy the canned and smoked fish for the people inland. Blue snow capped mountains, black and purple diamond sands. The sound of jazz coming from oddly bent tavern where the community folks gather.'''''
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information