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=System Failure= ; Game System : System Failure/Palladium ; Pitch : ; Game Master : Mark Hughes ; Players : Laura, John Harper, Donald, Clinton ; Characters : ; Date : February 10, 2003 ; Technical Notes : ; Recaps : ; Player Thoughts : '''John:''' Thanks to Mark and the other players for a memorable Systems Failure game last night. We managed to play a Palladium product, and it didn't suck! Amazing. : '''Laura:''' I had a great time, and for the first time ever I had a dream based on the game. Earth was going to be invaded and some of us knew about it. In my dream someone suddenly shouted "It's happening now" and we saw smoke and ran for the hills. The weirdes part was that the invaders were using old ships and floating them in the sky. I think it was influenced by the old Starblazer cartoon. : '''Donald:''' Character creation was a bit, um, confusing (especially trying to get through it with time to actually play), but the rather odd chargen sequence produced a pretty playable character. The game itself looked like it would be interesting for a longer term campaign -- I don't know anything about other Palladium products, but Systems Failure is one I'd have to consider if an invitation went out to join a long running game. : And, for myself, it was quite refreshing to leave angst-ridden characters behind and play a relatively straightforward Exterminator character, whose only significant regret in life was that the world melted down before his high school team could make it to the state championships. ; Additional GM Thoughts : I should have made pregens, especially since I only had the one book, but it worked out okay, and you found out what Palladium chargen is like (slow, but usually functional). You all did well getting through it that quickly--I've lost entire sessions to newbies plowing through chargen and trying to dot every "i" and cross every "t". : <shudder> : And poor Clinton's "learn to be a ninja by mail"... Low-level HTH combat pales before gunfire, but that changes at higher levels. Gun dudes don't get much better, while HTH gets more and more badass. : Other than that, once you get in play it's a fast and simple set of rules.
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