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Brahnamin's Characters - Trickster
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==Distinctions [[file:d8a.png|32px|d8]]== <u>'''Son of Stone and Shadow'''</u> ''As First Son of your House, you can use the flow of the Ways to feel the space in solid matter and cling to it to gain finger and toe holds where there are none in the mortal realms.'' :[[File:Check002.png|24px]] '''True Son:''' ''It falls to Nobility to stand for those as can't stand for themselves.'' - ''<u>Nanny Hobble</u>.'' When you get in trouble to protect a friend, classmate, or someone who can't help themselves, earn a PP. :[[File:Check002.png|24px]] '''Silver Tongued:''' ''If the rules are insufferable, do not suffer them, change them.'' - ''<u>Nanny Hobble</u>.'' Step back Physical for the scene to step up or double Social for an action. Spend a PP to do both. ---- <u>'''Warden of the Neverwhen'''</u> ''The ability to understand the ways of the Ways shines both light and shadow on the Leylines that connect the magic of the Neverwhen to the mortal realm.'' :[[File:Check002.png|24px]] '''Getting the Ley of the Lines:''' ''You can see the Leylines where the Ways of the Neverwhen interact with the world, and that can show you things about the solid land and structures around you that others might miss.'' Spend 1 PP to reveal a fact about the natural world youβre standing on or a nearby structure as a [[file:d8a.png|24px|d8]] Asset. ---- <u>'''Bare Feet, Calloused and Cracked'''</u> ''I learned my way in the rough woods and fields of my ancestral home and on the salt crusted wharves of Rattown below the mountains on the coast, not on parquet floors under a gentle-thing's tutelage'' :[[File:Check002.png|24px]] '''Dance of Blood and Iron:''' ''You didn't learn to fight for first touch or even first blood, but that gives you a certain amount of control in every duel. ''Gain 1 PP when you let the other duelist win. ----
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