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==Saelynn== The magic of Saelynn is the power of nature itself - of the trees, the plants, the beasts, as such it is no wonder that Tal'ra are drawn to this path of magic. Wielders of Saelynn are often known as Witches, and tend to be found in places of great natural beauty or significance, if they aren't traveling wanderers. With Saelynn Mysticism you can do things like call and command animals, draw down natural forces such as lightning, cause trees and plants to give up their bounties or obey your will, and much more. The strongest of the Saelynn are called Sylvans, and can use the most potent of the Mysticism's powers: the Chrysalis Ritual. With this ritual a Saelynn can sacrifice a powerful creature and then meld its essence with their own, gaining powerful benefits and abilities. They can do this with multiple creatures, each one making them stronger while changing them in some way. Sacrifice: You lose your health, binding yourself to the life force of nature instead. Where it sickens, you get sick. Where it hurts, you hurt. Where it dies... you too can die. In addition, using the Chrysalis ritual too much can erode your mental sanity until you are nothing but a bestial amalgamation.
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