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Champions of the Realm Leona Device
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===Power Sets:=== '''Supreme Intellect:''' Psychic Resistance d10, Superhuman Senses d10, Superhuman Reflex d10 '''SFX:''' ''Expected Outcome.'' Spend 1 PP to add Superhuman Senses (or step up by +1 if already in your pool) and reroll all dice in a dice pool. '''SFX:''' ''Instant Invention.'' When using Tech, Science or Medical Master to create assets or complications, step up the effect die. '''SFX:''' ''Inspired Solution.'' Spend 1 PP to borrow the highest die in the doom pool as an asset for your next action, then step back and return the doom die. '''SFX:''' ''Self-Made Genius.'' Spend 1PP to step up a Tech, Science or Medical Master stunt or resource and recover mental or emotional stress. '''Limit:''' ''Haywire'' Change any Supreme Intellect power into a complication and gain 1 PP. Activate an opportunity or remove the complication to recover the power. '''Clockwork Armor:''' Weapons d10, Superhuman Strength d10, Superhuman Durability d10, Subsonic Flight d8, Steam Control d8 '''SFX:''' ''Steam Explosions.'' Against multiple targets, for every additional target add a d6 and keep an additional effect die. For each complication you create using your effect dice, step up that effect die and add d6 to the doom pool. '''SFX:''' ''Clockwork Overclock.'' Step up or double Weapons or Flight on your next roll, or spend 1 PP to do both, then shutdown that power. Activate an opportunity to recover or during a Transition Scene. '''Limit:''' ''Gear.'' Shutdown a Clockwork Armor power and gain 1 PP. Take an action vs. the doom pool to recover.
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