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== Logistical Concerns == Here we're listing the unnamed beasts, mercenaries, tools, and supplies. === Mounted Raiding party === === Mercenaries === *3 heavy horsemen. **Morale 10. HP: 6, 5, 6 *7 Longbowmen **Morale 8. HP: 3. Normal men, but attack as first-level fighter with longbows. **Sergeant is Gorzont, a tall and twitchy fellow, is well-respected amongst the longbowmen. *10 Light Foot, equipped with spears in addition to normal armament **Morale 7. HP: 3. **Wahn is Sergeant, a curly-haired light-eyed mirthful fellow with broad shoulders. Accustomed to hard work and sets a good example. *10 Heavy Foot **Morale 9. HP: 4. **Sergeant is Morko. He is tall, pale, and squinty, with fair hair, fine musculature, and bad teeth. Something of a vacant look, quite strong, claims to be a veteran. Other heavy foot defer to him. *12 mercenaries (caravan guards) hired by Sobarth. 7 gp up front, plus five after a week, if needed. **6 are shortbowmen **6 fight as light infantry, with leather, shield and sword *Nigon and his troop. **2o shortbowmen. *Currently supplied with 4 wks rations *Paid with 10gp bonus for the next month for a morale bonus *Guide - Atun *Charmed 2nd-level Fighter, Thorgrim: AC3, 5HP *Charmed Hobgoblin: AC6, 7HP. === Logistical Resources === *2x Wagon *8x Mule *16x Saddlebags *40 Large Sacks *400ft rope *4 Wood Axes *4 Saws *8 Picks *8 Shovels *Block and Tackle *4 barrels water, 2 barrels ale/light beer. Note: A wagon pulled by four mules has a capacity of 15,000 coins. === The Loot Wagon ===
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