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Dr. Eris Delan
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== Cybernetics == *Holdout Cavity **SS: 1 **Description: Usually implanted somewhere in the torso, a holdout cavity is a small recess shaped into the wearer’s body and designed to be overlooked by most standard forms of medical or security scanning. It automatically defeats a security inspection that uses less than tech level 4 scanners, and even advanced tech requires careful personal inspection to have a chance of revealing it. The cavity can hold an object up to the size of a pistol and is opened and shut by the user’s mental command. *Gecko Gravity Anchors **SS: 1 **Description: These implants rely on sophisticated pretech micrograv generators. While not powerful enough to lift the user in true flight, it allows them to briefly alter their gravitic frame of reference, running up vertical surfaces or across ceilings as part of their normal movement. If the user ends their turn while suspended by the anchors, they must succeed at a Tech saving throw or fall. On a success, the anchors continue to hold them up through their next turn. The anchors can support as much weight as the user can normally carry. *Pressure Sheathing **SS: 0 (custom fitted on Anumati) **Description: Occasionally purchased by workers in hard vacuum or other hostile environments, pressure sheathing integrates an ultrathin pressure membrane with the user’s dermis and emergency film sealants that trigger at the user’s mental command. The pressure sheathing serves as an emergency vacc suit with an integral oxygen supply and temperature regulators that can sustain them for up to thirty minutes. A pressure sheath needs 48 hours to regain structural integrity and power after triggering. A pressure sheath can be detected by a medical examination, but not by less specific inspection. *Direct Interface, Level One **SS: 0 **Description: A series of universal interface ports are implanted in the subject in conjunction with a subvocal pickup unit and audiovisual patch films for ears and eyes. As a result, the user can control and receive input from most standard electronic equipment without accessing the usual keyboards, screens, or controls. Wireless-capable devices can be operated from within thirty meters, while others gear usually allow for direct plugs to jacks usually implanted along the spine. While this operation is hands-free, the controls require standard subvocalization and subtle somatic gestures, and are no quicker or more precise than standard methods. *Integral Biostatus Monitor **SS: 0 **Description: A series of probes and filters are implanted in the subject, all designed to maintain a steady observation of the user’s physical condition and any ambient dangers. The monitor will alert the subject on exposure to any poison, pathogen, or radiation, and will identify the substance and standard treatment if it exists in the toxicological libraries. This quick identification grants a +2 on the first skill check made to treat a poison or infection. The instant diagnostic information also allows a +1 bonus on all Tech/Medtech skill checks to aid a wounded character. *Integral Commlink **SS: 0 **Description: A more limited version of a standard ghost talker transceiver, integral commlinks are meant to operate within a planet or ship’s ordinary communications grid. They do not function in the absence of such a grid unless the user is plugged into a supplementary transmission device such as a comm server. So long as the grid is available, however, the user can place and receive calls and audiovisual recordings. Activation is through subvocalized commands. *[[Spacer's Package]] biosculpt (from [http://forum.rpg.net/showthread.php?735466-Stars-Without-Number-Volume-IV-Back-in-the-Saddle-Again&p=18302817#post18302817 Vincent's] in Tenebrous System) **SS: 0 **Description: Essentially, you stay clean on your own. You produce no body odor, bodily excretions are minimized, you don't get dermal infections of bacteria, fungus, or yeast, no dental infections or cavities, you don't get bad breath, etc. *Phosphor Tattoos **SS: 0 **Description: Luminous or textured images can be pro- grammed into the wearer’s epidermis. New patterns or images can be uploaded by means of an inductive data feed that is simply pressed to the user’s skin. The tattoos can be switched on or off with a subvocalized command, and cast light up to 5 meters away from the wearer if sufficient skin is exposed.
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