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Dungeon Survival Horror The Hollow Prison
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===Jamril Vanelon, Half-Elf Mage/Cleric=== ''played by Jolinar'' '''Class and Level:''' Half-Elf Mage 1 / Cleric 2 '''Alignment:''' Neutral Good *'''Strength:''' 6 (-1 to hit, 20 lb unencumbered weight allowance, 55 lb max press, open doors 4-in-20, 0% bend bar/lift gates) *'''Dexterity:''' 7 *'''Constitution:''' 12 (80% system shock, 85% resurrection survival) *'''Intelligence:''' 15 (4 languages, max 7th level spells, 65% learn spells) *'''Wisdom:''' 15 (+1 magical defense adjustment, 2 bonus 1st level spells, 1 bonus 2nd level spell) *'''Charisma:''' 15 (max 7 henchmen, +3 loyalty base, +3 reaction adjustment) '''Secondary Skill:''' Herbalist '''Languages:''' Common, Elven, Celestial, Northern, Western '''Combat:''' *AC: 10 *HP: 8/10 *THAC0: 20 *Weapon/Damage: 1d6 (wooden club, -1 to hit) '''Class/Race Features:''' *30% resistance to ''sleep'' and ''charm'' spells, 60' infravision, 1-in-6 chance of passively detecting concealed doors within 10', 2-in-6 chance of actively detecting hidden doors, 3-in-6 chance of actively detecting concealed doors *Permitted Weapons: Club, quarterstaff, sling, staff sling, thrown rocks, net, lasso *Major access to the spheres of All, Animal, Divination, Healing, Plant, Protection, Sun *Minor access to the spheres of Charm, Creation, Elemental Air, Elemental Water, Summoning *Turn Undead *Soothing Word once per day. This may remove fear or other harmful emotion-affecting magic from all within 20 feet of the priest, with a 50% + 2% per level chance per individual. It may also be used to add +2 to initial reactions with others. The use of soothing word is obvious and visible, so if the individuals it is being used on are suspicious of magic or are paranoid, it may be interpreted as an attack. *May use a spell slot that has been prepared with another spell that has not yet been cast to convert it to a cure light wounds, even if the spell slot being converted is higher than 1st level. '''Cleric 'Spells:''' ''Bless, Create Water, Light, Protection from Evil'' '''Mage Spells:''' ''Sleep'' '''Equipment:''' *wooden club *scroll case with spell book and blank parchment *2 small sacks of rice *fur cloak '''Description:''' Jamril himself is thin and pale with an unhealthy cast. Like he's just getting over a terrible illness. Faint circles under his eyes and a hollowness to his cheeks lend credence to that theory. He favors robes with long sleeves and shirts with high collars... to hide the bite marks. Jamril's village was infiltrated by a vampire, that either turned or killed the villagers. The priest and his two acolytes tried to stop the vampires, but they were overwhelmed, aided by the betrayal of the other acolyte. Lured by promises of power and immortality, he led Jamril and the priest into a trap. The priest was slaughtered immediately, the acolyte was turned, and Jamril died slowly over the course of two weeks while the Master decided if he was to be turned or slaughtered. He died with fangs buried in his throat. -----
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