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=== General thoughts === If I have themes in mind they are power and civilization. Some points come to mind. * In general, think the Roman frontier in Germany, or maybe the Chinese frontier with the Mongols. Geography is closer to the German forests. I expect there are wolves, spiders, trolls, orcs and other things in the woods. * The city setting means outside the province or Broadfalls. * The village setting means Eastreach. Villagers from outside this province don't travel here. * The peasant setting could be on either side of the river. * The gift is very rare. I want at most one Gifted character, and if you are gifted, you need to explain your relationship with Illius. * Faith is very rare. The standard religion does not go in for miracles much. If you have Faith, you need to explain your relationship with Father Thomas and with the Holy Church. * Whether Elves and Dwarves are around is mostly up to the players. I want at most one character of each race, and the character has to have a reason for living with and primarily interacting with the humans. I'll start out biased against non-humans, but a good set of beliefs may convince me. (Edit later. No-one raised it, so there are no elves and dwarves.) * 5 is the skill limit with one skill per character allowed at 6 if you must. * What happens next probably has to do with who the characters are and what they want. I want the characters to have goals. The typical 'adventurer' who is a collection of skills ready to react to what is thrown at him is less interesting. * Troops are mostly foot soldiers, chain is the heaviest armor. There are some mounted soldiers, more as scouts and flanking forces than as heavy cavalry. * Nobility means you are from a noble house in the core of the empire. You were not born here. Other characters can be born outside the area, but noble characters have to be. * Every character gets a few relationship with one of the VIPs. * Feel free to suggest more to add to the game world. In game, skill rolls can certainly do so. Even w/o that, if it seems likely to add to the fun, it is probably good. If anyone objects to the idea though, it won't get added. (Mostly to avoid the kitchen sink effect of everyone adding their own favorite bit but none of the bits interacting.)
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