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Eternal Lies for Trail of Cthulhu
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==Jacob Halcomb (played by ncc2010== '''Occupation''': Author, Pilot during the Great War.<br> '''Motivation''': In The Blood (He doesn't know why he's in pursuit of the unknown, only that...he must chase it to its conclusion, whatever that might be).<br> '''Pillars of Sanity''': Power of the Printed Word, Eternal Beauty of the Wilderness<br> '''Sources of Stability''': Charlie MacPherson (airplane mechanic in Lakehurst, NJ and war buddy), Greta Garbo (whenever he can make it to the movies)<br> Once upon a time, in a war far away and in a distant land, Jacob "Jake" Halcomb was a fighter pilot, and a damn good one. Despite the hell of war, he always found time to take down observations of the day, the weather, the stories told by those with whom he flew and fought. They say war changes a man, and sometimes, a man sees too much, and that's the case with Jake during The Great War. When that War ended, there was no place for a pilot, things he'd seen brought about a wanderlust to the Iowa farmboy, and so he began wandering and started writing, which made at least part of his living. The money wasn't good, but good enough, so he bought himself a Curtis Jenny and began barnstorming here, there, writing as he went and sending in the human interest stories to The Saturday Evening Post and The New Yorker, supplementing an already meager living with a few more dollars here and there. It was a little strange, perhaps, but he always ended up in places where...things just seemed to have been just a little...queer, perhaps. When the Depression hit, he was close enough to the edge that he really didn't notice the slip and slide down that slope until he had to sell the Jenny; since then, he's been living on the cheap, collecting an odd job here, writing there, occasionally selling his skill as a writer or a pilot as the needs be. He stays solvent, barely, spending what extra money he has examining those mysteries that present themselves here, there, wherever there might be something...odd. '''General Abilities (* Denotes Occupational Skills, ! Denotes "Spare" Occupational Skills as per Author)''' Athletics / 2 Driving / 1 (Automobile) Firearms / 2 First Aid / 1 Fleeing / 2 Health / 8 Mechanical Repair / 2 !Piloting / 2 (Single-engine) Preparedness / 5 Riding / 1 Scuffling / 2 Sense Trouble / 4 Weapons / 1 '''Investigative Abilities (16 pts) (11)''' *Academic / 4 Archaeology / 1 !Cthulhu Mythos / 2 !Cryptography / 2 *History / 2 *Languages / 2 (French / German) *Library use / 2 *Assess Honesty / 2 Credit Rating / 3 *Oral History / 2 Streetwise / 1 *Art / 2 (Writing, painting/sketching) !Outdoorsman / 2 '''Health''' 8<br> '''Sanity''' 6<br> '''Stability''' 7<br>
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